Location History:
- San Mateo, CA (US) (2022)
- Santa Clara, CA (US) (2021 - 2024)
Company Filing History:
Years Active: 2021-2024
Title: Innovations of Inventor Markus Woodson
Introduction
Markus Woodson is a prominent inventor based in Santa Clara, California. He has made significant contributions to the field of digital video processing, holding a total of five patents. His work focuses on utilizing advanced technologies to enhance video playback and tagging.
Latest Patents
One of Markus Woodson's latest patents is titled "Retiming Digital Videos Utilizing Deep Learning." This patent describes systems and methods that generate a temporally remapped video that meets a desired target duration while preserving the natural dynamics of the video. The systems utilize a playback speed prediction machine-learning model to recognize and localize changes in video playback speed, allowing for the re-timing of digital videos with varying frame-change speeds. Another notable patent is "Generating Action Tags for Digital Videos." This patent outlines systems and methods for the automatic tagging of videos. The disclosed systems generate tagged feature vectors from action-rich digital videos, which are then used to create tags for input digital videos.
Career Highlights
Markus Woodson is currently employed at Adobe, Inc., where he continues to innovate in the realm of digital media. His work has significantly impacted how videos are processed and tagged, enhancing user experience and accessibility.
Collaborations
Throughout his career, Markus has collaborated with talented individuals such as Bryan Russell and Ruppesh Nalwaya. These collaborations have fostered a creative environment that encourages innovation and the development of cutting-edge technologies.
Conclusion
Markus Woodson's contributions to digital video processing through his patents and work at Adobe, Inc. highlight his role as a leading inventor in the field. His innovative approaches to video retiming and tagging are paving the way for advancements in digital media technology.