Tokyo, Japan

Makoto Niina

This inventor holds 1 USPTO granted patent. Top assignee: Sega Corporation. Active years: 2021.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Makoto Niina. Retrieved from https://idiyas.com/inventor/makoto-niina

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


% Patents Active = 100.0

Average Co-Inventor Count = 9.0

ph-index = 1

Forward Citations = 1(Granted Patents)


Company Filing History:


Years Active: 2021

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1 patent (USPTO):Explore Patents

Title: The Innovations of Makoto Niina

Introduction

Makoto Niina is a prominent inventor based in Tokyo, Japan. He is known for his contributions to the field of information processing systems, particularly in gaming technology. His innovative ideas have led to the development of a unique terminal device that enhances user interaction in games.

Latest Patents

Niina holds a patent for a terminal device, information processing system performing game processing, and information processing device. This terminal device includes a memory that stores characters in a game, a plurality of slots for action reservations, and a processor that manages these actions. The device allows for efficient registration of actions for characters, ensuring a seamless gaming experience.

Career Highlights

Throughout his career, Makoto Niina has made significant strides in the gaming industry. He is currently associated with Sega Corporation, a leading company in video game development. His work has been instrumental in advancing gaming technology and enhancing user engagement.

Collaborations

Niina has collaborated with notable colleagues such as Kenji Taguchi and Akihiro Nakamura. These partnerships have fostered innovation and creativity within the gaming sector.

Conclusion

Makoto Niina's contributions to gaming technology through his patent and work at Sega Corporation highlight his role as a key innovator in the industry. His inventions continue to shape the future of interactive entertainment.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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