This inventor holds 2 USPTO granted patents and 4 published patent applications. Top assignee: Electronic Arts Inc.. Active years: 2023-2025.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
Company Filing History:
Years Active: 2023-2025
Title: Linus Gisslén: Innovator in Video Game Technology
Introduction
Linus Gisslén is a notable inventor based in Stockholm, Sweden. He has made significant contributions to the field of video game technology, holding 2 patents that showcase his innovative approach to enhancing gaming experiences.
Latest Patents
One of Gisslén's latest patents is titled "Automated validation of video game environments." This specification outlines a computer-implemented method that involves a user providing demonstrations of a video game entity interacting with its environment to achieve specific goals. The method generates training examples from these demonstrations and trains an agent to control the video game entity using a neural network. The training process includes generating predicted actions and updating the neural network's parameters based on comparisons with target actions. Ultimately, this method validates the video game environment by controlling the entity using the trained agent.
Another significant patent is "Generating facial position data based on audio data." This invention describes a method for creating a machine-learned model that generates facial position data from audio data. The process involves training a conditional variational autoencoder, which includes an encoder and decoder. The training utilizes a set of data items that consist of facial position descriptors and audio descriptors. The model processes these items to obtain distribution parameters, samples a latent vector, and generates facial position outputs. The parameters of the autoencoder are updated based on the loss value calculated from the comparison of outputs and descriptors.
Career Highlights
Linus Gisslén is currently employed at Electronic Arts Inc., a leading company in the gaming industry. His work focuses on advancing video game technology through innovative methods and techniques.
Collaborations
Gisslén collaborates with talented individuals such as Alessandro Sestini and Kristoffer Sjöö, contributing to the development of cutting-edge gaming solutions.
Conclusion
Linus Gisslén's contributions to video game technology through his patents reflect his innovative spirit and dedication to enhancing gaming experiences. His work continues to influence the industry and inspire future advancements.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
