Aberdour, United Kingdom

Klaas Schilstra

This inventor holds 2 USPTO granted patents. Top assignee: Take-Two Interactive Software, Inc.. Active years: 2019-2021.


% Patents Active = 100.0

Average Co-Inventor Count = 4.0

ph-index = 1

Forward Citations = 3(Granted Patents)


Company Filing History:


Years Active: 2019-2021

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2 patents (USPTO):Explore Patents

Title: Klaas Schilstra: Innovator in Game Object and Environment Generation

Introduction

Klaas Schilstra is a notable inventor based in Aberdour, GB. He has made significant contributions to the field of game development, particularly in the area of object and environment generation. With a total of two patents to his name, Schilstra's work has had a meaningful impact on how in-game assets are created and rendered.

Latest Patents

Schilstra's latest patents focus on a system and method for game object and environment generation. This innovative system includes a plurality of metadata records that describe available assets. Each metadata record comprises an asset identifier, which identifies an asset, and a property tag. The system is designed to receive the metadata asset record or the asset identified by the metadata asset record from an asset interface. This process instructs a rendering engine to load the asset identified by the metadata asset record into a 3D environment, enhancing the gaming experience.

Career Highlights

Klaas Schilstra is currently employed at Take-Two Interactive Software, Inc., a leading company in the gaming industry. His work there has allowed him to explore and develop advanced technologies that improve game design and functionality. His contributions have been instrumental in pushing the boundaries of what is possible in game development.

Collaborations

Throughout his career, Schilstra has collaborated with talented individuals such as Aaron Garbut and Flavius Alecu. These partnerships have fostered a creative environment that encourages innovation and the sharing of ideas.

Conclusion

Klaas Schilstra is a prominent figure in the realm of game development, with a focus on enhancing the generation of game objects and environments. His patents and work at Take-Two Interactive Software, Inc. reflect his commitment to innovation in the gaming industry.

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