Dawsonville, GA, United States of America

Kenneth E Irwin, Jr

This inventor holds 23 USPTO granted patents and 22 published patent applications and 5 EPO patents, primarily in Fraud Detection Technology. Top assignees: Igt Global Solutions Corporation, Inspired Gaming (UK) Limited, Brightstar Global Solutions Corporation. Active years: 2018-2025.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Kenneth E Irwin, Jr. Retrieved from https://idiyas.com/inventor/kenneth-e-irwin-jr

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

Calculating rank
USPTO Granted Patents = 23 

% Patents Active = 100.0

 

Average Co-Inventor Count = 2.3

ph-index = 2

Forward Citations = 13(Granted Patents)


Company Filing History:


Years Active: 2018-2025

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Areas of Expertise:
Fraud Detection
Steganography
Video Integrity
Mixed Reality
Game Systems
Cryptographic Currency
Pseudorandom Generation
Video Fragment Culling
Document Altering
Lottery Ticket Security
Conditional Probabilities
Training Simulation
23 patents (USPTO):Explore Patents

Title: **Innovations by Kenneth E. Irwin, Jr. in Video Game Technology**

Introduction

Kenneth E. Irwin, Jr., based in Dawsonville, GA, is a prolific inventor with a notable portfolio of 20 patents. His contributions to the field of video game technology, particularly in random number generation and player interaction, have significantly shaped the way draw games are experienced.

Latest Patents

Among his latest innovations are two patents that stand out in the realm of gaming technology. The first patent, titled "Random number generation for stitched video draw game systems," describes a method and device for pseudorandomly generating a streamed video presentation of a draw game using a deterministic random number generator. This method allows for regular reseeding of the generator, ensuring that each draw game begins with a unique seed.

The second patent, "Player controlled culling of video fragments of stitched video draw games," focuses on enhancing player engagement. This invention utilizes a feedback loop of player preferences to determine which video fragments to retain, culminating in a more personalized and immersive gaming experience. The use of a random number generator to assemble these segments further enhances the unpredictability and excitement of the game.

Career Highlights

Kenneth has held significant positions in prominent companies, including Inspired Gaming (UK) Limited and IGT Global Solutions Corporation. His work in these organizations has allowed him to contribute innovative solutions to video gaming technology, pushing the boundaries of player interaction and game design.

Collaborations

Throughout his career, Kenneth has worked alongside talented individuals, including Simon R. Twigg and Eric M. Pilnock. These collaborations have fostered an environment of creativity and innovation, leading to advancements in the gaming technology sector.

Conclusion

Kenneth E. Irwin, Jr.'s work continues to influence the video gaming industry. His patents showcase cutting-edge technology that not only enhances gameplay but also redefines player experiences. As he progresses in his career, it will be intriguing to observe the further innovations he brings to the forefront.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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