Spokane, WA, United States of America

Kane Kuhn

USPTO Granted Patents = 1 

Average Co-Inventor Count = 4.0

ph-index = 1

Forward Citations = 122(Granted Patents)


Company Filing History:


Years Active: 2015

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1 patent (USPTO):Explore Patents

Title: Kane Kuhn - Innovator in Automated Virtual Assistance

Introduction

Kane Kuhn is a notable inventor based in Spokane, WA (US). He has made significant contributions to the field of automated virtual assistance through his innovative patent. His work focuses on enhancing user interaction within electronic games by integrating virtual human bystanders.

Latest Patents

Kane Kuhn holds a patent for an "Automated Virtual Assistant." This system receives standard game output consisting of electronic signals for displaying text, numbers, and machine sounds. It converts these signals into animated behavior and speech of a virtual human bystander shown on an audio-visual display. The interface receives data communication representing standard game states and standard game output from a separate electronic game. It uses this input to drive a virtual assistant projector, which animates the automated virtual assistant on the display. The game output converter translates standard game states and output into animated behavior and speech information for the virtual assistant projector. Notably, the computer processing of the system can be operationally and communicatively isolated from the main game engine of the electronic game table.

Career Highlights

Kane is currently employed at Digideal Corporation, where he continues to develop innovative solutions in the realm of virtual assistance. His work has positioned him as a key player in the intersection of gaming and technology.

Collaborations

Kane collaborates with talented individuals such as Michael J Kuhn and David A Krise, contributing to a dynamic work environment that fosters creativity and innovation.

Conclusion

Kane Kuhn's contributions to automated virtual assistance demonstrate his commitment to enhancing user experiences in electronic gaming. His innovative patent reflects a significant advancement in the field, showcasing the potential of virtual assistants in interactive environments.

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