This inventor holds 6 USPTO granted patents. Top assignee: Autodesk, Inc.. Active years: 2010-2016.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
Location History:
- Montreal, CA (2010 - 2012)
- Cazaux, FR (2013 - 2016)
Company Filing History:
Years Active: 2010-2016
Title: The Innovative Contributions of Jérôme Maillot
Introduction
Jérôme Maillot is a notable inventor based in Cazaux, France. He has made significant contributions to the field of graphics and rendering technology. With a total of 6 patents to his name, Maillot has developed innovative methods that enhance the efficiency and effectiveness of rendering engines.
Latest Patents
One of his latest patents is the "Material Data Processing Pipeline." This invention outlines a method for generating a shader used by a rendering engine to create a visual representation of a computer model. The shader generation engine receives surface data that describes a surface under various lighting conditions. It compresses this data to create a compressed representation based on a selected compression algorithm. The engine then generates a shader configured for implementation with a rendering engine, simplifying the shader generation process by allowing different combinations of compression algorithms and rendering engine shaders to be created without manual programming.
Another significant patent is the "Predictive Material Editor." This invention focuses on generating a user interface within a graphics application for a set of materials. Each material includes a definition and can be applied to geometry in a graphics scene during rendering operations. The GUI generation engine obtains configuration information related to the computer system environment and selects a first set of materials to display in the graphical user interface. This technique ensures that only relevant materials and user interface elements are exposed to the user, enhancing the user experience in rendering applications.
Career Highlights
Jérôme Maillot has established himself as a key figure in the graphics technology sector. He works at Autodesk, Inc., a leading company in design software and services. His work has significantly impacted the way materials and shaders are handled in graphics applications, making rendering processes more efficient and user-friendly.
Collaborations
Throughout his career, Maillot has collaborated with talented individuals such as Andre Gauthier and John Schrag. These collaborations have contributed to the development of innovative solutions in the field of graphics rendering.
Conclusion
Jérôme Maillot's contributions to the field of graphics technology through his patents and work at Autodesk, Inc. highlight his innovative spirit and dedication to improving rendering processes. His inventions continue to influence the way graphics applications operate, making them more accessible and efficient for users.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
