Yorktown Heights, NY, United States of America

Jeng-Chun Janet Chen


Average Co-Inventor Count = 5.0

ph-index = 1

Forward Citations = 204(Granted Patents)


Company Filing History:


Years Active: 1997

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1 patent (USPTO):Explore Patents

Title: An Insight into the Innovations of Jeng-Chun Janet Chen

Introduction

Jeng-Chun Janet Chen, based in Yorktown Heights, NY, is a notable inventor in the field of networking technology and video gaming. With a creative mind, he has contributed to the evolution of how video games are experienced across multiple remote locations.

Latest Patents

Jeng-Chun holds a patent titled "Networking video games over telephone network." This innovative method and apparatus allow multiple players to engage in the same video game from different locations via a telephone network. The patent describes a process where each player’s actions are transmitted to a central location, where they are sequenced and then played synchronously across all participating locations. This technology has significantly enhanced the way players interact in video games over distances.

Career Highlights

He is currently employed at International Business Machines Corporation (IBM), a leading technology firm known for its advancements in computing and networking. His work there involves pioneering solutions that bridge the gap between gaming and telecommunications, highlighting his commitment to innovation within the tech industry.

Collaborations

Throughout his career, Jeng-Chun has worked alongside esteemed colleagues such as Halil Burhan Bakoglu and Andy G Lean. Their teamwork has inspired various projects and innovations within IBM, showcasing the power of collaboration in driving technological advancements.

Conclusion

Jeng-Chun Janet Chen stands out as an inventive force in the tech space, particularly in the realm of video gaming and networking. His ingenuity, as demonstrated through his patent, reveals his commitment to enhancing the user experience in gaming and establishes him as a vital contributor to the ongoing evolution of interactive technologies.

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