Company Filing History:
Years Active: 2019-2025
Title: Jason Strayer: Innovator in Shader Compilation Optimization
Introduction
Jason Strayer is a notable inventor based in Seattle, WA. He has made significant contributions to the field of computer graphics, particularly in optimizing shader compilation. With a total of 3 patents to his name, Strayer's work has had a substantial impact on the performance of graphics applications.
Latest Patents
One of Jason Strayer's latest patents focuses on optimizing the compilation of shaders for execution within applications. This innovative approach involves a computer system that discovers the context in which shaders are executed. The application is compiled and executed on a target platform, capturing snapshots during execution. These snapshots include data and commands exchanged between the central processing unit and the graphics processing unit to generate a single frame of graphics data. The shaders used in these snapshots are identified and compiled with various permutations of available compiler options. The performance of these differently compiled shaders is then measured, allowing the identification of the optimal set of compilation parameters for improved application performance.
Career Highlights
Jason Strayer is currently employed at Microsoft Technology Licensing, LLC, where he continues to develop and refine his innovative ideas. His work at Microsoft has allowed him to collaborate with other talented individuals in the field, further enhancing his contributions to technology.
Collaborations
Some of Jason's coworkers include Ivan Nevraev and Cole Brooking. Their collaborative efforts contribute to the advancement of technology and innovation within their projects.
Conclusion
In summary, Jason Strayer is a prominent inventor whose work in shader compilation optimization has made a significant impact on the field of computer graphics. His contributions continue to influence the performance of applications in the industry.