Seattle, WA, United States of America

James Phillipsen

This inventor holds 2 USPTO granted patents. Top assignees: Nintendo Co., Ltd., Nintendo Software Technology Corporation. Active years: 2004-2008.


% Patents Active = 50.0

Average Co-Inventor Count = 4.0

ph-index = 2

Forward Citations = 51(Granted Patents)


Company Filing History:


Years Active: 2004-2008

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2 patents (USPTO):Explore Patents

Title: James Phillipsen: Innovator in Interactive Sound Design

Introduction

James Phillipsen is a notable inventor based in Seattle, WA, who has made significant contributions to the field of interactive sound design, particularly in video games. With a total of 2 patents, Phillipsen has developed innovative methods that enhance the auditory experience in multimedia applications.

Latest Patents

Phillipsen's latest patents include "Parameterized interactive control of multiple wave table sound generation for video games and other applications." This invention allows multiple sound sample files to be read and mixed simultaneously, with volumes and pitches parameterized to enable a single control parameter to manage the sound output. This technique creates rich and engaging sound effects, giving users a sense of direct control over the audio experience.

Another significant patent is the "Method and apparatus for interactive real-time music composition." This system utilizes individually composed musical compositions as building blocks, structured as nodes in a sequential state machine. Transitions between these states are triggered by game-related parameters, allowing for dynamic musical compositions that respond to user interactions and enhance the gaming experience.

Career Highlights

Throughout his career, Phillipsen has worked with prominent companies in the gaming industry, including Nintendo Co., Ltd. and Nintendo Software Technology Corporation. His work has focused on integrating innovative sound design into video games, making him a key figure in the development of interactive audio technologies.

Collaborations

Phillipsen has collaborated with notable individuals in the industry, including Claude Comair and Rory A Johnston. These partnerships have contributed to the advancement of sound design in gaming and multimedia applications.

Conclusion

James Phillipsen's contributions to interactive sound design have significantly impacted the gaming industry. His innovative patents and collaborations reflect his dedication to enhancing user experiences through audio technology.

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