Seattle, WA, United States of America

James Acquavella


Average Co-Inventor Count = 2.4

ph-index = 6

Forward Citations = 101(Granted Patents)


Company Filing History:


Years Active: 2004-2022

where 'Filed Patents' based on already Granted Patents

14 patents (USPTO):

Title: Innovations of James Acquavella in Digital Character Animation

Introduction

James Acquavella is a notable inventor based in Seattle, WA (US), recognized for his contributions to the field of digital character animation. With a total of 14 patents, he has made significant advancements in the way animated characters are portrayed and animated.

Latest Patents

One of his latest patents focuses on "Inverse kinematic solution blending in digital character animation." This innovation relates to systems, non-transitory computer-readable media, and methods for intelligently blending inverse kinematic (IK) solutions. The goal is to more naturally depict joint positioning and movement of digital animated characters. The character animation system can blend two IK solutions for an elbow joint based on a shoulder angle. By utilizing a blending region, the system dynamically blends IK solutions as the shoulder angle moves through this region. This approach allows for smooth modifications of bend direction and elbow position of the animated character's arm. Consequently, the animated character system can simulate more accurate and natural arm movements while reducing the time and interactions needed to generate realistic animation sequences.

Career Highlights

Throughout his career, James has worked with prominent companies such as Adobe Systems Inc. and Adobe, Inc. His work has significantly impacted the animation industry, enhancing the realism and efficiency of character animations.

Collaborations

James has collaborated with talented individuals in the field, including David P Simons and Daniel M Wilk. These collaborations have contributed to the development of innovative solutions in character animation.

Conclusion

James Acquavella's work in digital character animation exemplifies the intersection of creativity and technology. His patents and career achievements highlight his commitment to advancing the field, making him a significant figure in the world of animation.

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