Company Filing History:
Years Active: 2022-2025
Title: Innovations of Jake Thomas Shields in Mixed-Reality Technology
Introduction
Jake Thomas Shields is an accomplished inventor based in Bellevue, WA (US). He has made significant contributions to the field of mixed-reality technology, holding a total of 4 patents. His work focuses on enhancing the functionality and efficiency of mixed-reality devices, which are becoming increasingly important in various applications.
Latest Patents
One of Jake's latest patents is centered around mixed-reality device positioning based on shared location. This patent outlines techniques and systems for positioning mixed-reality devices within their environments. The devices are designed to perform inside-out tracking and can transition between different position tracking states. They utilize positional information from other inside-out tracking devices that share the same mixed-reality environment. This innovation allows for the identification and updating of device positioning when they become disoriented, without the need for extensive scans or comparisons of feature points. Such techniques not only conserve processing power but also enhance the accuracy and speed of positioning mixed-reality devices.
Career Highlights
Jake Thomas Shields is currently employed at Microsoft Technology Licensing, LLC, where he continues to develop innovative solutions in mixed-reality technology. His work has been instrumental in advancing the capabilities of mixed-reality devices, making them more efficient and user-friendly.
Collaborations
Throughout his career, Jake has collaborated with notable colleagues, including Erik Alexander Hill and Kathleen Carol Heasley. These collaborations have contributed to the development of cutting-edge technologies in the mixed-reality space.
Conclusion
Jake Thomas Shields is a prominent inventor whose work in mixed-reality technology is paving the way for future innovations. His patents reflect a commitment to improving device functionality and user experience in mixed-reality environments.