Issaquah, WA, United States of America

J Andrew Goossen

This inventor holds 34 USPTO granted patents and 3 published patent applications and 2 EPO patents, primarily in Game Performance Optimization. Top assignees: Microsoft Technology Licensing, LLC, International Business Machines Corporation. Active years: 2001-2025.

USPTO Granted Patents = 34 

% Patents Active = 67.6

 

Average Co-Inventor Count = 3.6

ph-index = 13

Forward Citations = 844(Granted Patents)


Location History:

  • Redmond, WA (US) (2017)
  • Issaquah, WA (US) (2001 - 2022)

Company Filing History:


Years Active: 2001-2025

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Areas of Expertise:
Shader Compilation
Game Performance
Real-Time Processing
GPU Rendering
Video Game Analysis
User Interface
Translucent Pixels
Dynamic Effects
Data Transfer
Layered Windows
Color Representation
Performance Analysis
34 patents (USPTO):Explore Patents

Title: **J Andrew Goossen: A Pioneer in Shader Compilation Optimization**

Introduction

J Andrew Goossen, based in Issaquah, Washington, is a prominent inventor known for his contributions to the field of computer graphics, boasting an impressive portfolio of 33 patents. His work primarily focuses on optimizing technologies that enhance the performance of graphics applications.

Latest Patents

Among his latest innovations is a patent for "Optimizing compilation of shaders." This invention aims to improve the efficiency of shader compilation, crucial for executing graphics applications. The described method involves a computer system that identifies the execution context of shaders, compiles the application for a specific target platform, and captures snapshots during execution. These snapshots contain essential data and commands exchanged between the CPU and GPU, used to render individual frames. By experimenting with various compiler options, Goossen's approach measures performance and selects the optimal compilation parameters for enhancing shader efficiency.

Career Highlights

Throughout his career, J Andrew Goossen has been associated with notable companies such as Microsoft Technology Licensing, LLC and IBM. His work at these organizations underscores his expertise in innovation, particularly in areas that intersect technology and graphics processing.

Collaborations

Goossen has worked alongside esteemed professionals in his field, including Hock San Lee and Ikko Fushiki. Their collaboration demonstrates the importance of teamwork in driving significant advancements in technology and invention.

Conclusion

J Andrew Goossen's contributions to shader optimization not only reflect his innovative spirit but also enhance the performance of graphics applications across multiple platforms. His ongoing work continues to shape the landscape of computer graphics, marking him as a key figure in the industry.

Profile summary based on public USPTO records.
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