Shenzhen, China

Huabing Xu

USPTO Granted Patents = 5 

Average Co-Inventor Count = 5.7

ph-index = 1


Company Filing History:


Years Active: 2024-2025

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5 patents (USPTO):Explore Patents

Title: Innovations of Huabing Xu in Virtual Scene Processing

Introduction

Huabing Xu is a prominent inventor based in Shenzhen, China. He has made significant contributions to the field of virtual scene processing, particularly in the areas of shadow texture and illumination rendering. With a total of 5 patents, his work has advanced the efficiency and effectiveness of graphical computations in virtual environments.

Latest Patents

One of Huabing Xu's latest patents is a method, apparatus, and device for processing shadow texture, along with a computer-readable storage medium and program product. This innovative method computes data concurrently to enhance computation density, reduce data transmission batches, and improve shadow texture processing efficiency. The process involves acquiring model data and light source information of at least one object in a virtual scene. A shadow with a first resolution corresponding to each object is obtained, and a second resolution is determined based on the model data. The shadow edge formed by each object under the influence of the light source is determined in parallel, utilizing rasterized pixels of the model data. The distance from the rasterized pixels to the shadow edge is computed, and the corresponding distance data is stored.

Another notable patent by Xu relates to an illumination rendering method and apparatus, which is performed by a computer device. This method includes determining light source change information when a light source changes in a virtual scene. It also involves determining a current light source projection coefficient corresponding to the changed light source and calculating both direct and indirect illumination values for target pixel points in the virtual scene. The illumination rendering is then performed based on these values, enhancing the visual quality of virtual environments.

Career Highlights

Huabing Xu is currently employed at Tencent Technology (Shenzhen) Company Limited, where he continues to innovate in the field of virtual scene processing. His work has garnered attention for its practical applications in gaming and simulation technologies.

Collaborations

Throughout his career, Huabing Xu has collaborated with notable colleagues, including Shun Cao and Nan Wei. Their combined expertise has contributed to the development of advanced technologies in their field.

Conclusion

Huabing Xu's contributions to virtual scene processing through his innovative patents have significantly impacted the industry. His work continues to pave the way for advancements in graphical computations and rendering techniques.

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