Tokyo, Japan

Hiroki Satoyoshi

This inventor holds 1 USPTO granted patent. Top assignee: Konami Corporation. Active years: 2004.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Hiroki Satoyoshi. Retrieved from https://idiyas.com/inventor/hiroki-satoyoshi

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


Average Co-Inventor Count = 3.0

ph-index = 1

Forward Citations = 29(Granted Patents)


Company Filing History:


Years Active: 2004

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1 patent (USPTO):Explore Patents

Title: Hiroki Satoyoshi: Innovator in Video Game Technology

Introduction

Hiroki Satoyoshi is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the field of video game technology. His innovative ideas have led to the development of unique gaming experiences.

Latest Patents

Hiroki Satoyoshi holds a patent for a video game machine, player character action control method, and video game program. This patent describes a system where a plurality of player characters are displayed simultaneously. The invention includes switches assigned to each player character, allowing for diverse control methods. At least one player character operates in accordance with inputs made by the assigned switches, while another operates based on a predetermined sub-program. The ability to switch between these modes enhances gameplay dynamics.

Career Highlights

Hiroki Satoyoshi is currently employed at Konami Corporation, a leading company in the gaming industry. His work at Konami has allowed him to explore and implement his innovative ideas in video game design. His contributions have been instrumental in advancing the company's gaming technology.

Collaborations

Hiroki has collaborated with talented individuals such as Yuji Kubo and Makoto Yabe. These partnerships have fostered creativity and innovation within the projects they have worked on together.

Conclusion

Hiroki Satoyoshi is a key figure in the realm of video game innovation. His patent and work at Konami Corporation highlight his commitment to enhancing gaming experiences. His contributions continue to shape the future of video games.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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