Kyoto, Japan

Hiroki Omosako

This inventor holds 1 USPTO granted patent and 1 EPO patent. Top assignee: Nintendo Co., Ltd.. Active years: 2020.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Hiroki Omosako. Retrieved from https://idiyas.com/inventor/hiroki-omosako

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

Calculating rank

% Patents Active = 100.0

 

Average Co-Inventor Count = 2.0

ph-index = 1


Company Filing History:


Years Active: 2020

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1 patent (USPTO):Explore Patents

Title: Hiroki Omosako: Innovator in Game Technology

Introduction

Hiroki Omosako is a notable inventor based in Kyoto, Japan. He has made significant contributions to the field of gaming technology. His innovative ideas have led to the development of a unique game system that enhances user interaction.

Latest Patents

Hiroki Omosako holds 1 patent for a game system, game apparatus, storage medium having stored therein game program, and game processing method. This patent focuses on determining the attachment of game controllers based on their motion and orientation. The technology allows for advanced game processing, enhancing the overall gaming experience.

Career Highlights

Omosako is currently employed at Nintendo Co., Ltd., a leading company in the gaming industry. His work at Nintendo has allowed him to collaborate with other talented individuals and contribute to groundbreaking gaming innovations.

Collaborations

One of his notable coworkers is Shoichi Obayashi. Together, they have worked on various projects that push the boundaries of gaming technology.

Conclusion

Hiroki Omosako's contributions to gaming technology through his patent and work at Nintendo highlight his role as an innovator in the industry. His advancements continue to shape the future of gaming experiences.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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