Palo Alto, CA, United States of America

Hideyuki Mizusawa

This inventor holds 1 USPTO granted patent. Top assignee: Sony Interactive Entertainment Inc.. Active years: 2026.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Hideyuki Mizusawa. Retrieved from https://idiyas.com/inventor/hideyuki-mizusawa-ul62tbgs

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

Calculating rank

Average Co-Inventor Count = 1.0

ph-index = 1


Company Filing History:


Years Active: 2026

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1 patent (USPTO):Explore Patents

Title: Innovations by Hideyuki Mizusawa

Introduction

Hideyuki Mizusawa is a notable inventor based in Palo Alto, CA. He has made significant contributions to the field of computer game network streaming. His work focuses on optimizing video encoding techniques to enhance user experience while minimizing data transmission.

Latest Patents

Mizusawa holds a patent for a method titled "Varying just noticeable difference (JND) threshold or bit rates for game video encoding based on power saving requirements." This innovative technique utilizes a machine learning model to determine the optimal bit rate, frame rate, and resolution for encoding video in computer games. The goal is to satisfy a just noticeable difference threshold while effectively reducing latency and conserving power.

Career Highlights

Mizusawa is currently employed at Sony Interactive Entertainment Inc., where he continues to develop cutting-edge technologies in gaming. His expertise in video encoding and network streaming has positioned him as a valuable asset in the industry.

Collaborations

Mizusawa collaborates with talented professionals, including his coworker Mario Sarria. Together, they work on advancing technologies that enhance the gaming experience for users.

Conclusion

Hideyuki Mizusawa's innovative work in video encoding and network streaming exemplifies the impact of technology on gaming. His contributions continue to shape the future of interactive entertainment.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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