Suquamish, WA, United States of America

Hawkeye I King

This inventor holds 1 USPTO granted patent and 1 EPO patent. Top assignee: University of Washington. Active years: 2016.


 

Average Co-Inventor Count = 6.0

ph-index = 1

Forward Citations = 5(Granted Patents)


Company Filing History:


Years Active: 2016

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1 patent (USPTO):Explore Patents

Title: Hawkeye I King: Innovator in Haptic Rendering Technology

Introduction

Hawkeye I King is a notable inventor based in Suquamish, WA (US). He has made significant contributions to the field of haptic technology, particularly in the development of methods and systems for haptic rendering. His work focuses on enhancing user interaction with virtual environments through tactile feedback.

Latest Patents

Hawkeye I King holds 1 patent for his innovative work titled "Methods and systems for haptic rendering and creating virtual fixtures from point clouds." This patent involves methods, articles of manufacture, and devices related to generating haptic feedback for point clouds. The technology allows a computing device to receive depth data about an in-contact environment, generate a point cloud from this data, and determine a haptic interface point (HIP). The device calculates a force vector between the HIP and the point cloud, subsequently sending an indication of haptic feedback based on this force vector.

Career Highlights

Hawkeye I King is affiliated with the University of Washington, where he continues to advance research in haptic technology. His work has implications for various applications, including virtual reality and robotics, where tactile feedback can enhance user experience and interaction.

Collaborations

Hawkeye has collaborated with esteemed colleagues such as Howard Jay Chizeck and Fredrik Rydén. These partnerships have contributed to the advancement of research in haptic rendering and related technologies.

Conclusion

Hawkeye I King is a pioneering inventor whose work in haptic rendering technology is shaping the future of user interaction in virtual environments. His contributions are vital to the ongoing development of immersive technologies.

Profile summary based on public USPTO records.
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