Tokyo, Japan

Gustavo Martins

This inventor holds 2 USPTO granted patents and 1 published patent application. Top assignee: Square Enix Co., Ltd.. Active years: 2024-2025.

USPTO Granted Patents = 2 

% Patents Active = 100.0

Average Co-Inventor Count = 2.7

ph-index = 1


Company Filing History:


Years Active: 2024-2025

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2 patents (USPTO):Explore Patents

Title: Gustavo Martins: Innovator in Video Game Technology

Introduction

Gustavo Martins is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the field of video game technology, holding 2 patents that showcase his innovative approach to game processing systems.

Latest Patents

Martins' latest patents include a non-transitory computer-readable medium and a video game processing system. The first patent involves a medium that includes a video game processing program designed to enable a server to determine the influence area of an object on a character. This system features a registering function that allows for the pre-registration of influence area information, as well as an outputting function that provides influence area information based on specific character-object combinations. The second patent also focuses on a non-transitory computer-readable medium, which allows a server to select actions regarding a character's object based on predetermined selection criteria. This patent includes functions for extracting similar objects and inheriting selection probabilities for actions associated with new objects.

Career Highlights

Gustavo Martins is currently employed at Square Enix Co., Ltd., a leading company in the video game industry. His work at Square Enix has allowed him to develop cutting-edge technologies that enhance the gaming experience for users worldwide.

Collaborations

Some of Martins' notable coworkers include Shinpei Sakata and Youichiro Miyake. Their collaborative efforts contribute to the innovative projects at Square Enix, further advancing the field of video game technology.

Conclusion

Gustavo Martins is a key figure in the realm of video game innovation, with a focus on enhancing game processing systems through his patented technologies. His contributions continue to shape the future of gaming.

Profile summary based on public USPTO records.
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