This inventor holds 2 USPTO granted patents. Top assignee: Electronic Arts Inc.. Active years: 2018-2019.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
Company Filing History:
Years Active: 2018-2019
Title: Glenn Shayn Song: Innovator in Video Game Character Manipulation
Introduction
Glenn Shayn Song is a notable inventor based in Redwood City, CA (US). He has made significant contributions to the field of video game technology, particularly in the area of character manipulation. With a total of 2 patents, his work has the potential to enhance user interaction within video games.
Latest Patents
One of Glenn's latest patents is focused on modifying a simulated character by direct manipulation. This patent outlines systems and methods for modifying images of simulated video game characters. An example method includes identifying, by a processor, a zoom level associated with a video game character image. It also involves identifying a location, within the video game character image, of a cursor associated with an input device. Based on the location and the zoom level, a modifiable portion of the video game character image is identified. In response to receiving an input from the input device, the portion of the video game character image is modified in at least two directions based on the direction of movement of the cursor. Another patent by Glenn also focuses on modifying a simulated character by direct manipulation, where a portion of a simulated element of a graphical simulation available for modification is identified in view of a cursor location associated with a user input device. The identified portion is selected for modification, and the selected portion is then modified according to a direct manipulation of a display by a user using the user input device.
Career Highlights
Glenn Shayn Song is currently employed at Electronic Arts Inc., a leading company in the gaming industry. His work at Electronic Arts has allowed him to apply his innovative ideas in a practical setting, contributing to the development of engaging video game experiences.
Collaborations
Throughout his career, Glenn has collaborated with talented individuals such as Steven Ray Rheinfrank and Pawel Piotr Wrotek. These collaborations have likely enriched his work and led to the development of groundbreaking technologies in the gaming sector.
Conclusion
Glenn Shayn Song is a prominent inventor whose work in video game character manipulation is paving the way for more interactive gaming experiences. His patents reflect a deep understanding of user interaction and technology, making him a valuable asset to the gaming industry.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
