Los Angeles, CA, United States of America

Glenn L Kennel


Average Co-Inventor Count = 3.1

ph-index = 3

Forward Citations = 59(Granted Patents)


Location History:

  • Rochester, NY (US) (1991)
  • Williamson, NY (US) (1992)
  • Los Angeles, CA (US) (2005)

Company Filing History:


Years Active: 1991-2005

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3 patents (USPTO):Explore Patents

Title: Glenn L. Kennel: Innovator in Motion Picture Technology

Introduction

Glenn L. Kennel is a notable inventor based in Los Angeles, CA. He has made significant contributions to the field of motion picture technology, holding a total of 3 patents. His work focuses on enhancing the experience of film presentation and scanning.

Latest Patents

One of Kennel's latest patents is a method for staging motion picture content by an exhibitor. This innovative method involves assembling an electronic playlist for motion picture and promotional content, identifying time slots for presentations, and facilitating ad auctions for advertisement providers. Another significant patent is for a film scanner illumination system featuring automatic light control. This system utilizes a light source and optics to provide a line of light on film, ensuring high-quality electronic images by adapting to various film types and operating conditions.

Career Highlights

Kennel has had a distinguished career, working with the Eastman Kodak Company, where he has been able to apply his inventive skills to advance motion picture technology. His contributions have been instrumental in improving the efficiency and quality of film presentation and scanning processes.

Collaborations

Throughout his career, Kennel has collaborated with notable colleagues, including Andrew Frederick Kurtz and David J. Snider. These partnerships have fostered innovation and have led to the development of groundbreaking technologies in the film industry.

Conclusion

Glenn L. Kennel's work exemplifies the spirit of innovation in the motion picture industry. His patents and career achievements reflect a commitment to enhancing film technology and improving audience experiences.

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