This inventor holds 13 USPTO granted patents and 1 EPO patent. Top assignees: Apple Inc., Adobe, Inc.. Active years: 1991-2020.
Location History:
- Mountain View, CA (US) (1991 - 1996)
- Palo Alto, CA (US) (1996)
- Los Altos, CA (US) (2010 - 2020)
Company Filing History:
Years Active: 1991-2020
Title: Innovations by Gavin S Miller
Introduction
Gavin S Miller is a prominent inventor based in Mountain View, CA (US). He has made significant contributions to the field of computer graphics and rendering technologies. With a total of 13 patents to his name, Miller's work has had a substantial impact on how 3D scenes are rendered and displayed.
Latest Patents
One of Miller's latest patents is focused on the rendering of 3D scenes on a display using a hierarchical z-buffer. This innovative algorithm efficiently rejects hidden geometry while rendering visible geometry, utilizing two hierarchical data structures: an object-space octree and an image-space Z-pyramid. This method significantly accelerates scan conversion, particularly for models with high depth complexity.
Another notable patent involves the rendering of textured spheres and spherical environment maps. This method allows for real-time rotation of textured spheres and panning of views into spherical environment maps without requiring specialized rendering hardware. By employing a two-level indexing scheme, the method efficiently accesses pixel data in a texture map, enhancing the rendering process.
Career Highlights
Miller's career has been marked by his work at Apple Inc., where he has contributed to various innovative projects. His expertise in rendering technologies has positioned him as a key player in the development of advanced graphics solutions.
Collaborations
Throughout his career, Miller has collaborated with notable colleagues, including Shenchang E Chen and Eric M Hoffert. These collaborations have further enriched his work and contributed to the advancement of rendering technologies.
Conclusion
Gavin S Miller's contributions to the field of computer graphics and rendering are noteworthy. His innovative patents and work at Apple Inc. demonstrate his commitment to advancing technology in this area. His achievements continue to influence the way 3D graphics are rendered and experienced.

