This inventor holds 1 USPTO granted patent. Top assignee: Unity Technologies Sf. Active years: 2026.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
Company Filing History:
Years Active: 2026
Title: Florent Benjamin Bocquelet: AI-Assisted Texture Generation
Introduction
Florent Benjamin Bocquelet is an inventor based in Chambéry, France, who works at Unity Technologies. His patent work focuses on applying artificial intelligence to texture generation for objects such as 3D meshes.
Latest Patents
Bocquelet is associated with 1 patent, titled “AI-Assisted Texture Generation.” The invention describes a system and method that iteratively creates and refines an object’s texture from a viewpoint. The system can render the object’s depth and its cumulative texture, estimate pixel quality, generate a new texture, and update both the cumulative texture and its pixel-quality map. In some implementations, a refine mask is calculated using the cumulative and estimated pixel-quality maps, while an augmented inpainting diffusion model generates the new texture.
Career Highlights
Bocquelet’s listed professional affiliation is Unity Technologies, a company whose work includes tools and technologies for creating interactive 3D experiences. His patent reflects an approach to texture generation that combines iterative refinement, pixel-quality estimates, and AI-based image generation.
Collaborations
The available information identifies Unity Technologies as Bocquelet’s company affiliation. It does not specify particular co-inventors or other collaborators for the patent.
Conclusion
Florent Benjamin Bocquelet’s patent work explores how AI-assisted methods can generate and refine textures for 3D objects, with potential relevance to digital content creation.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
