Unionville, Canada

Eduardus Antonius Metz

USPTO Granted Patents = 6 

Average Co-Inventor Count = 3.6

ph-index = 3

Forward Citations = 64(Granted Patents)


Location History:

  • Markham, CA (2015 - 2018)
  • Unionville, CA (2017 - 2019)

Company Filing History:


Years Active: 2015-2019

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6 patents (USPTO):Explore Patents

Title: Eduardus Antonius Metz: Innovator in GPU Power Management

Introduction

Eduardus Antonius Metz is a prominent inventor based in Unionville, California. He has made significant contributions to the field of graphics processing, particularly in power management strategies for GPUs. With a total of 6 patents to his name, Metz continues to push the boundaries of technology.

Latest Patents

Among his latest patents is a method titled "Characterizing GPU workloads and power management using command stream hinting." This innovative approach involves receiving a command stream at a graphics processing unit (GPU), which includes commands to be executed and command stream hints that characterize the workload. The GPU performs a power management process based on these hints before executing the command stream. Another notable patent is "Prediction-based power management strategy for GPU compute workloads." This device predicts the execution time of a compute kernel on a secondary processing unit and makes power management decisions based on that prediction.

Career Highlights

Eduardus Metz is currently employed at Qualcomm Incorporated, where he applies his expertise in graphics processing and power management. His work has been instrumental in developing advanced technologies that enhance the efficiency of GPU operations.

Collaborations

Metz collaborates with talented individuals such as Navid Farazmand and Colin Christopher Sharp, contributing to a dynamic work environment that fosters innovation.

Conclusion

Eduardus Antonius Metz is a key figure in the realm of GPU technology, with a focus on power management strategies that optimize performance. His contributions continue to shape the future of graphics processing.

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