London, United Kingdom

Dieu Linh Tran

This inventor holds 2 USPTO granted patents. Top assignee: Autodesk, Inc.. Active years: 2026.


% Patents Active = 50.0

Average Co-Inventor Count = 2.0

ph-index = 1


Company Filing History:


Years Active: 2026

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2 patents (USPTO):Explore Patents

Title: Dieu Linh Tran: Innovator in Machine Learning for Character Animation

Introduction

Dieu Linh Tran is a prominent inventor based in London, GB. He has made significant contributions to the field of machine learning, particularly in the area of character animation. His innovative work has led to the development of advanced techniques that enhance the realism and efficiency of animated characters.

Latest Patents

Dieu Linh Tran holds a patent for "Machine learning techniques for generating inverse kinematic models for character animation." This patent describes an inverse kinematic (IK) modeling application that generates models used to solve IK problems for object animations. The application generates configuration vectors based on a set of joint parameters associated with a joint chain. It executes forward kinematic operations on the joint chain based on these configuration vectors to generate target vectors. Each target vector includes data related to either a position or an orientation for an end-effector associated with the joint chain. The application also performs machine learning operations on an ML model based on the configuration and target vectors to create a trained ML model that predicts a joint vector associated with the joint chain.

Career Highlights

Dieu Linh Tran is currently employed at Autodesk, Inc., where he continues to push the boundaries of technology in animation and machine learning. His work at Autodesk has allowed him to collaborate with other experts in the field and contribute to innovative projects that enhance the capabilities of animation software.

Conclusion

Dieu Linh Tran's contributions to machine learning and character animation exemplify the impact of innovative thinking in technology. His patent and work at Autodesk highlight his role as a key figure in advancing the field of animation.

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