Minneapolis, MN, United States of America

David E Carmein

USPTO Granted Patents = 8 

Average Co-Inventor Count = 1.4

ph-index = 8

Forward Citations = 993(Granted Patents)


Location History:

  • Minneapolis, MN (US) (1988 - 1996)
  • Bloomington, MN (US) (1999 - 2000)

Company Filing History:


Years Active: 1988-2000

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8 patents (USPTO):Explore Patents

Title: David E Carmein: Innovator in Motion Technology

Introduction

David E Carmein is a notable inventor based in Minneapolis, MN (US). He has made significant contributions to the field of motion technology, holding a total of 8 patents. His innovative designs focus on enhancing user experience in physical activities through advanced technology.

Latest Patents

Among his latest inventions is the omni-directional treadmill. This treadmill features a track assembly that allows users to walk or run in any arbitrary direction. It includes a movable user support with rotatable members that facilitate omni-directional movement. The treadmill is equipped with a control mechanism that responds to the user's orientation, ensuring a seamless experience. Another significant invention is a virtual reality system with an enhanced sensory apparatus. This device provides users with full freedom of motion, ideally coordinated with their senses. It includes a spherical capsule supported by rollers, allowing for rotation in any desired direction, and may incorporate an omni-directional treadmill for user support.

Career Highlights

David has worked with various companies throughout his career, including Recovery Engineering, Inc. His work has focused on developing technologies that improve physical interaction and user engagement in virtual environments.

Collaborations

David has collaborated with notable individuals in his field, including Richard D Hembree and Brian F Sullivan. Their combined expertise has contributed to the advancement of motion technology.

Conclusion

David E Carmein's innovative contributions to motion technology, particularly through his patents, have significantly impacted the way users interact with physical and virtual environments. His work continues to inspire advancements in the field.

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