Union City, CA, United States of America

David A Leech


 

Average Co-Inventor Count = 7.6

ph-index = 1


Location History:

  • Cupertino, CA (US) (2016)
  • Union City, CA (US) (2016 - 2019)

Company Filing History:


Years Active: 2016-2019

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3 patents (USPTO):Explore Patents

Title: David A. Leech: Innovator in Virtual Graphics Technology

Introduction

David A. Leech is a prominent inventor based in Union City, CA (US). He has made significant contributions to the field of graphics technology, holding a total of 3 patents. His work primarily focuses on enhancing the efficiency and functionality of graphics processing units (GPUs).

Latest Patents

One of David's latest patents is a virtual graphics device driver. This innovation discloses systems and methods that enable the switching of GPU resources based on various factors. The virtual graphics driver serves as an interface between GPU drivers and the applications or graphics framework executing on an electronic device. It allows for the seamless switching of GPU resources from a first GPU to a second GPU by routing function calls accordingly. The decision to switch GPU resources can be influenced by power management, system events such as hot-plug events, load management, user requests, or any combination of these factors. Additionally, the patent includes a virtual frame buffer driver that interfaces with the GPU's frame buffer, providing a virtual view to manage additional system application programming interfaces (APIs) during the switching process.

Career Highlights

David A. Leech has established a successful career at Apple Inc., where he continues to innovate in the field of graphics technology. His work has been instrumental in advancing the capabilities of GPU management and resource allocation.

Collaborations

David has collaborated with notable coworkers, including Changki Min and David J. Redman, contributing to the development of cutting-edge technologies in the graphics domain.

Conclusion

David A. Leech is a key figure in the advancement of virtual graphics technology, with a focus on improving GPU resource management. His contributions have the potential to significantly enhance the performance of electronic devices.

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