Cupertino, CA, United States of America

Daniel Wong

USPTO Granted Patents = 12 


Average Co-Inventor Count = 1.7

ph-index = 3

Forward Citations = 57(Granted Patents)


Location History:

  • Cupernito, CA (US) (2016)
  • Cupertino, CA (US) (2012 - 2022)

Company Filing History:


Years Active: 2012-2022

where 'Filed Patents' based on already Granted Patents

12 patents (USPTO):

Title: The Innovative Contributions of Daniel Wong

Introduction

Daniel Wong is a prominent inventor based in Cupertino, California, known for his significant contributions to technology and video encoding. With a total of 12 patents to his name, Wong has made a notable impact in the field of cloud gaming and video processing.

Latest Patents

One of Wong's latest patents focuses on exploiting camera depth information for video encoding. This innovative system and method aim to enhance the efficiency of encoding rendered video frames, particularly those generated by servers in cloud gaming services. By utilizing camera and depth information, the technology seeks to reduce latency, optimize downstream bandwidth, and improve computational processing power during gameplay. This method can also be applied to various other applications where camera and depth information is available.

Career Highlights

Throughout his career, Daniel Wong has worked with leading technology companies, including Advanced Micro Devices Corporation and ATI Technologies. His experience in these organizations has allowed him to develop cutting-edge technologies that push the boundaries of video encoding and gaming experiences.

Collaborations

Wong has collaborated with notable professionals in the industry, including Greg Sadowski and Khaled Mammou. These partnerships have contributed to the advancement of his innovative projects and patents.

Conclusion

Daniel Wong's work exemplifies the spirit of innovation in technology, particularly in the realm of video encoding and cloud gaming. His contributions continue to shape the future of how we experience digital media.

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