Mountain View, CA, United States of America

Daniel Williams

This inventor holds 1 USPTO granted patent and 1 published patent application. Top assignee: Electronic Arts Inc.. Active years: 2018.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Daniel Williams. Retrieved from https://idiyas.com/inventor/daniel-williams-b0vqo0cr

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

USPTO Granted Patents = 1 

% Patents Active = 100.0

Average Co-Inventor Count = 5.0

ph-index = 1

Forward Citations = 2(Granted Patents)


Company Filing History:


Years Active: 2018

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1 patent (USPTO):Explore Patents

Title: The Innovative Mind of Daniel Williams

Introduction

Daniel Williams is an accomplished inventor based in Mountain View, CA. He has made significant contributions to the field of video gaming through his innovative patent. His work focuses on enhancing user experience in virtual spaces, making him a notable figure in the industry.

Latest Patents

Daniel holds a patent titled "System and method for determining quality of service in a video game based on priority." This invention allows for the dynamic assignment of quality of service in a virtual space based on various criteria, including user value and server health. This innovation aims to increase overall user engagement and provide enhancements to the gaming experience. He has 1 patent to his name.

Career Highlights

Daniel is currently employed at Electronic Arts Inc., a leading company in the gaming industry. His role involves developing systems that improve the quality of service in video games, showcasing his expertise and commitment to innovation.

Collaborations

Daniel has worked alongside talented individuals such as David C. Chang and Timothy Villanueva. Their collaboration has contributed to the advancement of gaming technologies and user engagement strategies.

Conclusion

Daniel Williams exemplifies the spirit of innovation in the gaming industry. His patent and work at Electronic Arts Inc. highlight his dedication to enhancing user experiences in virtual environments.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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