Pasadena, CA, United States of America

Daniel Teece


Average Co-Inventor Count = 3.5

ph-index = 2

Forward Citations = 45(Granted Patents)


Company Filing History:


Years Active: 2011-2025

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5 patents (USPTO):Explore Patents

Title: The Innovative Contributions of Daniel Teece

Introduction

Daniel Teece is a prominent inventor based in Pasadena, California, known for his significant contributions to the field of animation and virtual scene editing. With a total of five patents to his name, Teece has developed groundbreaking techniques that enhance the way objects are animated and edited in virtual environments.

Latest Patents

One of Teece's latest patents is focused on object alignment techniques for animation. This innovation involves analyzing both source and target object representations to identify their respective categories. By selecting a feature extraction machine learning model based on these categories, the technique generates semantic descriptors and shape vectors for both objects. An alignment machine learning model then produces an aligned target object representation that is compatible with the source object representation, facilitating seamless animation.

Another notable patent by Teece addresses interactive editing of virtual three-dimensional scenes. This technique divides rendering into two phases: an interactive phase where users can edit a virtual scene while preview image frames are rendered using a modified ray tracing technique, and a refinement phase that employs full ray tracing to deliver a final rendered image frame. This approach not only enhances user experience but also reduces computational expenses compared to traditional full ray tracing methods.

Career Highlights

Throughout his career, Daniel Teece has worked with renowned companies such as Disney Enterprises, Inc. and Pixar. His experience in these leading animation studios has allowed him to refine his skills and contribute to the advancement of animation technology.

Collaborations

Teece has collaborated with notable professionals in the industry, including Charles Tappan and Brent Burley. These collaborations have further enriched his work and led to innovative solutions in animation and virtual scene editing.

Conclusion

Daniel Teece's contributions to animation and virtual scene editing through his patents demonstrate his innovative spirit and technical expertise. His work continues to influence the industry and pave the way for future advancements in animation technology.

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