Danderyd, Sweden

Daniel Ricknäs

USPTO Granted Patents = 4 

 

Average Co-Inventor Count = 9.3

ph-index = 1

Forward Citations = 2(Granted Patents)


Company Filing History:


Years Active: 2021-2023

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4 patents (USPTO):Explore Patents

Title: Innovations of Daniel Ricknäs

Introduction

Daniel Ricknäs is a notable inventor based in Danderyd, Sweden. He has made significant contributions to the field of computing through his innovative patents. With a total of four patents to his name, Ricknäs has focused on enhancing user interaction with computing devices.

Latest Patents

Ricknäs's latest patents include techniques for the protection of and access to data on computing devices. One of his notable inventions describes methods for changing the presentation of information on a user interface based on user presence. In this system, a computer determines the presence of users through an image sensor and updates the user interface accordingly. Another significant patent involves systems and methods for interacting with a computing device using gaze information. This invention captures the gaze direction of users and adjusts the content displayed based on their focus, enhancing user experience and interaction.

Career Highlights

Daniel Ricknäs is currently employed at Tobii AB, a company known for its advancements in eye-tracking technology. His work at Tobii has allowed him to explore innovative solutions that bridge the gap between human interaction and technology. His contributions have been instrumental in developing systems that utilize gaze information for improved user interfaces.

Collaborations

Ricknäs has collaborated with several talented individuals in his field, including Erland George-Svahn and Rebecka Lannsjö. These collaborations have fostered an environment of creativity and innovation, leading to the development of groundbreaking technologies.

Conclusion

Daniel Ricknäs is a prominent inventor whose work has significantly impacted the field of computing. His innovative patents and contributions to user interaction technologies continue to shape the future of how we engage with devices.

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