Princeton, NJ, United States of America

Christian Bienia


Average Co-Inventor Count = 6.0

ph-index = 1

Forward Citations = 19(Granted Patents)


Company Filing History:


Years Active: 2014

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1 patent (USPTO):Explore Patents

Title: **Christian Bienia: Innovator in 3D Graphics and Occlusion Techniques**

Introduction

Christian Bienia is a notable inventor based in Princeton, NJ, who has made significant contributions to the field of graphics technology. With a focus on enhancing the efficiency of 3D graphic representations, his work is particularly relevant in today’s rapidly evolving technological landscape.

Latest Patents

Bienia holds a patent for "Methods and systems to determine conservative view cell occlusion." This patent outlines innovative techniques for projecting objects from a three-dimensional graphics environment onto a two-dimensional image plane. Key aspects of the patent include reducing the size of corresponding object images and generating an occluder map from these images. The system compares object images to the occluder map to identify occluded objects based on pixel depth values, showcasing a sophisticated approach to graphic rendering.

Career Highlights

Christian Bienia is currently employed at Intel Corporation, a leading technology company renowned for its semiconductor innovations and contributions to computer technology. His unique skill set and expertise have allowed him to play a vital role in advancing Intel's graphical processing capabilities.

Collaborations

Throughout his career, Bienia has collaborated with talented coworkers, including Changkyu Kim and Jatin Chhugani. These partnerships have fostered a dynamic research environment, driving innovations that contribute to their field and bringing new solutions to complex challenges in 3D graphics.

Conclusion

Christian Bienia's work exemplifies the intersection of technology and creativity in the realm of graphics innovations. With his patent and contributions at Intel Corporation, he is paving the way for new methodologies in rendering and visualization, ensuring that the technology continues to evolve and improve in efficiency and realism.

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