Company Filing History:
Years Active: 2012
Title: Chris Allen: Innovator in Computer Graphics
Introduction
Chris Allen is a notable inventor based in Los Angeles, CA. He has made significant contributions to the field of computer graphics, holding 2 patents that showcase his innovative approaches to particle simulation and rendering.
Latest Patents
One of his latest patents is titled "Method for simulating large numbers of spherical bodies interacting." This method involves receiving data representative of multiple particles and calculating collision times based on their trajectories. It includes operations to change the direction of colliding particles to avoid collisions and allows particles in static contact to push each other without bouncing. Another significant patent is "Method for predictively splitting procedurally generated particle data into screen-space boxes." This method enhances rendering by managing particle systems efficiently, ensuring that the number of particles stored in memory does not exceed a specified limit.
Career Highlights
Throughout his career, Chris has worked with prominent companies such as Sony Corporation and Sony Pictures Entertainment, Inc. His experience in these organizations has allowed him to refine his skills and contribute to groundbreaking projects in the entertainment and technology sectors.
Collaborations
Chris has collaborated with various professionals in his field, including his coworker Jonathan Cohen. Their joint efforts have likely led to advancements in the projects they have worked on together.
Conclusion
Chris Allen's innovative work in computer graphics and particle simulation has made a lasting impact on the industry. His patents reflect a deep understanding of complex systems and a commitment to enhancing visual technology.