Location History:
- San Diego, CA (US) (1996 - 2023)
- Monrovia, CA (US) (2023)
Company Filing History:
Years Active: 1996-2023
Title: Chen Huang: Innovator in Ray Tracing Technology
Introduction
Chen Huang is a prominent inventor based in San Diego, CA. He has made significant contributions to the field of ray tracing technology, holding a total of 4 patents. His innovative techniques have advanced the capabilities of graphics rendering and computational efficiency.
Latest Patents
Chen Huang's latest patents include groundbreaking techniques such as "Ray-tracing multi-sample anti-aliasing." This method enhances ray tracing operations by performing ray-box intersection tests to eliminate unnecessary nodes from consideration. It also involves ray-triangle intersection tests that utilize samples displaced from the centroid position of the ray, ultimately invoking shaders based on the results. Another notable patent is "Bounding volume hierarchy box node compression," which combines common exponent values and vertex mantissas to create bounding boxes for compressed box data items, optimizing ray tracing operations.
Career Highlights
Throughout his career, Chen Huang has worked with leading technology companies, including Advanced Micro Devices Corporation and Proxima Corporation. His experience in these organizations has allowed him to refine his skills and contribute to cutting-edge projects in the field of graphics technology.
Collaborations
Chen has collaborated with various professionals in the industry, including his coworker Skyler Jonathon Saleh. Their joint efforts have further propelled advancements in ray tracing and related technologies.
Conclusion
Chen Huang's innovative work in ray tracing technology has established him as a key figure in the field. His patents reflect a commitment to enhancing graphics rendering techniques, making significant strides in computational efficiency and visual quality.