Location History:
- Cheshire, GB (2017)
- Runcorn, GB (2015 - 2019)
- Chesire, GB (2019)
Company Filing History:
Years Active: 2015-2019
Title: Charnjit Singh Bansi: Innovator in Videogame Technology
Introduction
Charnjit Singh Bansi is a notable inventor based in Runcorn, GB. She has made significant contributions to the field of videogame technology, holding a total of 5 patents. Her innovative ideas have paved the way for new gaming experiences that engage players in unique ways.
Latest Patents
One of her latest patents is a system and method for enabling players to participate in asynchronous, competitive challenges. This invention allows players to engage in competitive challenges within a videogame, enabling interactive play while they participate asynchronously. The challenges are based on actual performances of various tasks, including races, battles, musical performances, puzzles, and other objectives.
Another significant patent involves a videogame system and method that enables characters to earn virtual fans by completing secondary objectives. In this innovative approach, characters controlled by users can earn fans that impact the videogame similarly to real-life fanbases. This includes earning virtual currency, receiving invitations to events, obtaining sponsorships, and experiencing other benefits associated with a larger fanbase. The videogame also presents primary objectives that influence the progression of the character through the game.
Career Highlights
Charnjit Singh Bansi is currently employed at Activision Publishing, Inc., where she continues to develop groundbreaking technologies in the gaming industry. Her work has been instrumental in enhancing player engagement and creating immersive gaming experiences.
Collaborations
Throughout her career, Charnjit has collaborated with talented individuals such as Paul Kerby and Peter Hall. These partnerships have contributed to the successful development of her innovative ideas and patents.
Conclusion
Charnjit Singh Bansi is a pioneering inventor whose work in videogame technology has significantly impacted the industry. Her patents reflect her commitment to enhancing player experiences and pushing the boundaries of interactive gaming.