This inventor holds 1 USPTO granted patent. Top assignee: Activision Publishing, Inc.. Active years: 2006.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
Company Filing History:
Years Active: 2006
Title: The Innovative Contributions of Charles Labarre
Introduction
Charles Labarre is a notable inventor based in Sunnyvale, CA (US). He has made significant contributions to the field of graphics technology, particularly through his innovative patent. His work focuses on enhancing the efficiency of resource utilization in graphics devices, which is crucial for modern computing.
Latest Patents
Labarre holds a patent for a "Method, system and computer program product for efficiently utilizing limited resources in a graphics device." This patent describes a memory management system that provides microcode instructions divided into multiple tuned phases. These instructions are stored as separate modules within a phase code depository. The system includes a microcode manager that interacts with a microcode processor to optimize graphics rendering. This innovative approach reduces microcode memory requirements and facilitates the integration of previously developed features across various platforms.
Career Highlights
Charles Labarre is currently employed at Activision Publishing, Inc., a leading company in the gaming industry. His work at Activision has allowed him to apply his inventive skills in a dynamic environment, contributing to the development of cutting-edge gaming technologies.
Collaborations
Labarre has collaborated with notable colleagues, including Reuel W Nash and Mark A Young. These partnerships have likely enriched his work and fostered innovation within the projects they have undertaken together.
Conclusion
Charles Labarre's contributions to graphics technology through his patent demonstrate his commitment to innovation in the field. His work not only enhances the efficiency of graphics devices but also paves the way for future advancements in gaming technology.
Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile
