San Jose, CA, United States of America

Charles Brissart

USPTO Granted Patents = 2 

 

Average Co-Inventor Count = 5.0

ph-index = 1

Forward Citations = 1(Granted Patents)


Location History:

  • Cupertino, CA (US) (2019)
  • San Jose, CA (US) (2020)

Company Filing History:


Years Active: 2019-2020

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2 patents (USPTO):Explore Patents

Title: The Innovative Contributions of Charles Brissart

Introduction

Charles Brissart, based in San Jose, California, is a notable figure in the field of graphics technology. With a focus on developing advanced shader technology, he has made significant contributions through his innovative patents. Brissart has been instrumental in enhancing the efficiency and functionality of graphics processing, primarily within his role at Apple Inc.

Latest Patents

Brissart holds two patents that showcase his expertise in shader technology. The first patent, titled "Compound Shader Object and Use Thereof," outlines a method for generating and utilizing a compound shader object. This method involves a shader's intermediate representation (IR) alongside one or more binary modules specific to different types of graphics processing units (GPUs). The process includes receiving a request through a public application programming interface (API) to execute a shader and determining whether to execute a compiled binary module or return the IR for compilation.

The second patent, "System and Method for Using Ubershader Variants Without Preprocessing Macros," introduces a way to implement ubershaders in graphics development. This patent emphasizes the advantages of using a single shader program to encapsulate multiple selectable options and properties, thus streamlining the compilation process. Requests for executable code generate only the desired options, optimizing performance and efficiency in graphics rendering.

Career Highlights

Throughout his career, Charles Brissart has established himself as an innovative thinker in the graphics technology sector. His work at Apple Inc. contributes to the continual advancement of user experiences in graphics-intensive applications. His patents demonstrate a deep understanding of both theoretical and practical aspects of shader technology, making him a respected inventor in the field.

Collaborations

Brissart has collaborated with notable peers, including Aaftab A Munshi and Owen C Anderson. Working alongside these talented individuals, he has been able to share insights and push the boundaries of what's possible in shader development. Their combined expertise fosters an environment of innovation at Apple Inc.

Conclusion

In summary, Charles Brissart has made remarkable contributions to the field of graphics technology through his patents and collaborations. His work has not only enhanced the functionality of graphics processing at Apple Inc. but has also paved the way for future innovations in the industry. As the demand for improved graphical solutions continues to grow, the contributions of inventors like Brissart will undoubtedly play a crucial role in shaping the future of technology.

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