San Mateo, CA, United States of America

Calum Armstrong

This inventor holds 1 USPTO granted patent and 2 published patent applications. Top assignee: Sony Interactive Entertainment Inc.. Active years: 2026.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Calum Armstrong. Retrieved from https://idiyas.com/inventor/calum-armstrong-kf61mv27

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

USPTO Granted Patents = 1 

% Patents Active = 100.0

Average Co-Inventor Count = 2.0

ph-index = 1


Company Filing History:


Years Active: 2026

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1 patent (USPTO):Explore Patents

Title: Calum Armstrong: Innovator in Binaural Audio Technology

Introduction

Calum Armstrong is a notable inventor based in San Mateo, CA. He has made significant contributions to the field of audio technology, particularly in binaural audio rendering. His innovative approach aims to enhance the listening experience by addressing common audio issues.

Latest Patents

Calum holds a patent for a technology titled "Mono interaural time delay (ITD) rendering." This invention is designed to reduce comb filtering in the ipsilateral ear when rendering binaural audio from multiple virtual speakers, such as those used in headphones. By adjusting the delays of the ITDs, Calum's method shifts the focus to the contralateral ear, thereby improving audio clarity and quality.

Career Highlights

Calum is currently employed at Sony Interactive Entertainment Inc., where he continues to develop innovative audio solutions. His work has garnered attention for its potential to revolutionize how users experience sound in gaming and virtual environments.

Collaborations

Calum collaborates with talented individuals in his field, including his coworker Brandon Sangston. Together, they strive to push the boundaries of audio technology and create immersive experiences for users.

Conclusion

Calum Armstrong's contributions to binaural audio technology exemplify the impact of innovation in enhancing user experiences. His work at Sony Interactive Entertainment Inc. and his patented technology reflect his commitment to advancing the field of audio engineering.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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