Los Angeles, CA, United States of America

Brian Steiner


Average Co-Inventor Count = 6.5

ph-index = 2

Forward Citations = 20(Granted Patents)


Company Filing History:


Years Active: 2002-2008

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2 patents (USPTO):Explore Patents

Title: Brian Steiner: Innovator in Computer Generated Imagery

Introduction

Brian Steiner is a notable inventor based in Los Angeles, CA. He has made significant contributions to the field of computer generated imagery, holding 2 patents that showcase his innovative approaches to digital representation and animation.

Latest Patents

One of Brian's latest patents is titled "System and process for digital generation, placement, animation and display of feathers and other surface-attached geometry for computer generated imagery." This invention involves a system and process for digitally representing a variety of surface-attached geometric objects on a model. The process includes generating particles and placing them on the model's surface, defining curves, and creating geometric objects that replace the particles and curves.

Another significant patent is the "System and method for designing computer generated imagery of a two-dimensional array of objects advancing in a third dimension." This process outlines how to generate animated images of a two-dimensional array of objects moving in a three-dimensional space. It includes defining the objects' positions, advancement paths, and rates of movement, allowing animators to achieve desired effects without extensive trial and error.

Career Highlights

Throughout his career, Brian has worked with prominent companies, including Sony Corporation. His experience in the industry has allowed him to refine his skills and contribute to groundbreaking projects in computer graphics.

Collaborations

Brian has collaborated with talented individuals such as Jeff Wolverton and Paolo Costabel. These partnerships have further enriched his work and led to innovative advancements in the field.

Conclusion

Brian Steiner is a distinguished inventor whose work in computer generated imagery has paved the way for new techniques in animation and digital representation. His patents reflect a deep understanding of the complexities involved in creating realistic and engaging visual content.

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