Location History:
- Co. Galway, IE (2021)
- Athlone, IE (2021)
- County Galway, IE (2024)
Company Filing History:
Years Active: 2021-2024
Title: Brian Lough - Innovator in 3D Alternative Reality Applications
Introduction
Brian Lough, an accomplished inventor based in Co. Galway, Ireland, has made significant strides in the realm of alternative reality technology. With a total of three patents to his name, Lough focuses on enhancing user experiences in virtual environments.
Latest Patents
One of Brian Lough's most recent patents is titled "Intelligent Smoothing of 3D Alternative Reality Applications for Secondary 2D Viewing." This innovation describes methods and apparatuses that provide intelligent smoothing when displaying 3D applications in a 2D format. The technology involves a computing device that receives data sets corresponding to the position of an alternative reality viewing device. It generates both a 3D virtual environment for the alternative reality device and a 2D rendering for conventional displays. A comparison between two data sets is carried out to ensure smooth transitions and updates in the display when significant movement occurs, thereby enhancing the user's experience.
Career Highlights
Brian currently works with FMR Corp., where his innovative thinking and creativity contribute to the field of alternative reality applications. His work not only exemplifies technical expertise but also showcases a commitment to pushing the boundaries of what is possible in virtual environments.
Collaborations
Throughout his career, Brian has collaborated with talented professionals such as Adam Schouela and David Martin. These partnerships have fostered an environment of creativity and innovation, allowing for the development of cutting-edge technologies.
Conclusion
With his innovative contributions to 3D alternative reality applications, Brian Lough stands out as a forward-thinking inventor in the technology sector. His expertise not only impacts his immediate work at FMR Corp. but also has the potential to influence how users interact with virtual environments in the future.