Sherman Oaks, CA, United States of America

Brian Carter Feeney

USPTO Granted Patents = 2 

Average Co-Inventor Count = 4.0

ph-index = 1


Company Filing History:


Years Active: 2022-2024

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2 patents (USPTO):Explore Patents

Title: Brian Carter Feeney: Innovator in Gaming Technology

Introduction

Brian Carter Feeney is a notable inventor based in Sherman Oaks, CA (US). He has made significant contributions to the field of gaming technology, particularly in enhancing user experience in multiplayer environments. With a total of 2 patents, Feeney's work focuses on innovative solutions that improve gameplay and interaction.

Latest Patents

One of Brian Feeney's latest patents is titled "Selective indication of off-screen object presence." This patent describes systems, methods, and media designed for the selective indication of off-screen objects in a shared gaming environment. The technology allows players to view a portion of the game space on their mobile devices while also being informed about objects located outside their current screen view. By utilizing a visual indicator, such as an icon, players receive contextually relevant information about off-screen objects, enhancing their overall gaming experience.

Career Highlights

Brian Feeney is currently employed at Riot Games, Inc., a leading company in the gaming industry. His role involves developing innovative gaming solutions that cater to a diverse audience. Feeney's expertise in creating engaging gaming environments has positioned him as a valuable asset to his team and the company.

Collaborations

Throughout his career, Brian has collaborated with talented individuals such as Kam-Wing Fung and Li Jia Tan. These collaborations have contributed to the development of cutting-edge gaming technologies and have fostered a creative environment within Riot Games, Inc.

Conclusion

Brian Carter Feeney is a prominent figure in the gaming technology sector, known for his innovative patents and contributions to multiplayer gaming experiences. His work continues to influence the way players interact with games, making him a key player in the industry.

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