Gilbert, AZ, United States of America

Aric G S Bartle

This inventor holds 2 USPTO granted patents. Top assignee: Wombat Studio, Inc.. Active years: 2024-2026.


% Patents Active = 50.0

Average Co-Inventor Count = 3.0

ph-index = 1


Company Filing History:


Years Active: 2024-2026

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2 patents (USPTO):Explore Patents

Title: Aric G S Bartle: Innovator in Computer Graphics Production

Introduction

Aric G S Bartle is a notable inventor based in Gilbert, AZ (US). He has made significant contributions to the field of computer graphics, particularly in the development of systems that enhance the production of animated content. With a total of 2 patents, Bartle's work is recognized for its innovative approach to manipulating three-dimensional characters.

Latest Patents

One of Bartle's latest patents is a computer graphics production control system and method. This system is designed to generate scenes that include three-dimensional, deformable characters, referred to as '3DD characters.' These characters can be manipulated to produce both still images and animated videos. The control system utilizes a series of control points that can be positioned and moved by the artist. The body characteristics of the 3DD characters are modeled as inter-related points, such as skin triangles, which can be adjusted under the control of the model and reference points like bones.

Career Highlights

Aric G S Bartle is currently associated with Wombat Studio, Inc., where he continues to innovate in the realm of computer graphics. His expertise in creating systems that facilitate the production of animated content has positioned him as a valuable asset in the industry.

Collaborations

Some of Bartle's coworkers include talented individuals such as Alexis R Haraux and Tianxin Dai. Their collaborative efforts contribute to the advancement of technology in computer graphics.

Conclusion

Aric G S Bartle's contributions to computer graphics through his innovative patents and work at Wombat Studio, Inc. highlight his role as a key figure in the industry. His advancements in the manipulation of 3DD characters pave the way for future developments in animated content production.

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