Location History:
- Pune, IN (2019 - 2020)
- Santa Clara, CA (US) (2023)
Company Filing History:
Years Active: 2019-2023
Title: Anshul Gupta: Innovator in Virtual Reality Audio Rendering
Introduction
Anshul Gupta is a prominent inventor based in Pune, India. He has made significant contributions to the field of virtual reality (VR) audio rendering. With a total of 3 patents to his name, Gupta is recognized for his innovative approaches to enhancing immersive experiences in virtual environments.
Latest Patents
One of Gupta's latest patents focuses on the application of geometric acoustics for immersive virtual reality. This VR audio rendering system and method spatializes microphone-captured real-world sounds according to a VR setting. In a game streaming system, when a player speaks through a microphone, the voice is processed by geometrical acoustic (GA) simulation configured for a virtual scene. This process adds spatialized audio effects specific to the scene. The GA simulation may include generating an impulse response using sound propagation simulation and dynamic HRTF-based listener directivity. When the GA-processed voice of the player is played, local players or other fellow players can hear it as if the sound travels in the scenery and according to the geometries in the virtual scene. This mechanism advantageously places the players' chatting in the same virtual world as built-in game audio, thereby providing an enhanced immersive VR experience to users.
Career Highlights
Anshul Gupta is currently employed at Nvidia Corporation, a leading technology company known for its advancements in graphics processing and AI. His work at Nvidia has allowed him to explore and develop cutting-edge technologies in the realm of virtual reality.
Collaborations
Gupta collaborates with Ambrish Dantrey, a fellow innovator in the field. Their partnership has fostered creativity and innovation, leading to advancements in VR audio technologies.
Conclusion
Anshul Gupta's contributions to virtual reality audio rendering demonstrate his commitment to enhancing user experiences in immersive environments. His innovative patents and work at Nvidia Corporation position him as a key figure in the field of audio technology.