Redmond, WA, United States of America

Andy Glaister


 

Average Co-Inventor Count = 5.2

ph-index = 2

Forward Citations = 8(Granted Patents)


Company Filing History:


Years Active: 2014-2016

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4 patents (USPTO):

Title: Innovator Spotlight: Andy Glaister

Introduction

Andy Glaister is a forward-thinking inventor based in Redmond, WA, USA. He is recognized for his contributions in the field of computer graphics and compute shaders, holding four patents that enhance efficiency and performance in processing. Glaister's innovations are integral to advancing technology in the gaming and visual computing industries.

Latest Patents

Among Glaister's most recent patents are notable works that focus on maximizing the performance of compute shaders. One such patent details the "Rasterization of compute shaders," which introduces compiler algorithms designed to partition compute shader programs into larger regions known as thread-loops. This innovation allows for the removal of original barrier-based synchronization while ensuring that the transformed shader program retains semantic equivalence to the original. Furthermore, it enables optimization through current compiler technologies and efficient execution by CPU threads.

Another significant patent discusses "Scalar optimizations for shaders." This invention presents optimizations for thread loop intermediate representation code. One embodiment of the algorithm utilizes data-flow analysis to identify temporary variables that are loaded at the start and stored at the exit of a thread loop. Additional optimizations include reducing the size of thread loop trips and caching compute shader thread indices to enhance execution speed by minimizing excessive divisions.

Career Highlights

Glaister is a vital member of Microsoft Technology Licensing, LLC, where he contributes to leading-edge technology development. His work focuses on improvements in graphics processing and shader optimization, which are critical for high-performance computing applications.

Collaborations

In his journey as an inventor, Andy Glaister has collaborated with talented colleagues, including Mikhail Lyapunov and Blaise Pascal Tine. Their teamwork strengthens the development of innovative solutions that address complex challenges in the field of compute shaders and graphics processing.

Conclusion

Andy Glaister's patents exemplify innovation in the realm of computer graphics and shader technology. His dedication to optimizing compute performance contributes significantly to the future of visual computing, ensuring more efficient and powerful computing experiences. As he continues to pioneer advancements at Microsoft Technology Licensing, LLC, Glaister remains a prominent figure to watch in the technological landscape.

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