Pasadena, CA, United States of America

Andrei Khodakovsky


Average Co-Inventor Count = 3.0

ph-index = 3

Forward Citations = 27(Granted Patents)


Location History:

  • Santa Clara, CA (US) (2006)
  • Pasadena, CA (US) (2006 - 2008)

Company Filing History:


Years Active: 2006-2008

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4 patents (USPTO):Explore Patents

Title: Andrei Khodakovsky: Innovator in Hybrid Mesh Representations

Introduction

Andrei Khodakovsky is a notable inventor based in Pasadena, CA, with a focus on advancements in mesh representation technologies. He holds a total of 4 patents, showcasing his contributions to the field of computer graphics and data structures.

Latest Patents

Khodakovsky's latest patents include innovative methods for forming hybrid mesh representations of object surfaces. One patent describes a method that combines a base mesh with one or more higher-level meshes, including irregular meshes. This hybrid approach allows for more efficient representation and manipulation of complex surfaces. Another significant patent focuses on connectivity encoding and decoding of polygon meshes. This method involves initializing an active vertex queue and traversing the ring of vertices to output face-degree and vertex-valence information, ultimately regenerating the mesh's connectivity from an encoded data stream.

Career Highlights

Throughout his career, Andrei Khodakovsky has worked with prestigious organizations such as the California Institute of Technology and Lucent Technologies Inc. His work has significantly impacted the development of advanced mesh technologies, making him a respected figure in his field.

Collaborations

Khodakovsky has collaborated with notable professionals, including Wim Sweldens and Igor V Guskov, further enhancing his contributions to the field of computer graphics.

Conclusion

Andrei Khodakovsky's innovative work in hybrid mesh representations and connectivity encoding has established him as a key inventor in the realm of computer graphics. His patents reflect a commitment to advancing technology and improving the efficiency of mesh representations.

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