Seattle, WA, United States of America

Adam Thomas Mollis

USPTO Granted Patents = 2 

Average Co-Inventor Count = 10.3

ph-index = 1


Location History:

  • Kirkland, WA (US) (2016)
  • Seattle, WA (US) (2019)

Company Filing History:


Years Active: 2016-2019

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2 patents (USPTO):Explore Patents

Title: **Innovator Spotlight: Adam Thomas Mollis**

Introduction

Adam Thomas Mollis is an accomplished inventor based in Seattle, Washington, with a noteworthy portfolio that includes two patents in the field of digital audio processing and gaming technology. His innovative contributions reflect the fusion of technology and creative presentation, showcasing a unique approach to enhancing user experiences in digital media.

Latest Patents

Mollis's most recent patent is titled "Digital audio processing system for adjoining digital audio stems based on computed audio intensity/characteristics." This inventive system analyzes characteristics of digital presentations to produce unique musical compositions. Users can define the significance of images, such as marking a 'highlight image,' enabling the system to organize musical segments that align with key events during presentations. The resulting compositions reflect varying intensities based on the emotional or narrative peaks of the electronic content.

Another notable patent he holds is for "Television viewing on gaming consoles." This patent describes an integrated experience that allows users to watch television through a gaming console, merging gaming with media consumption. The invention employs a client component installed through a bootstrap process that authenticates users and enhances communication with downstream servers. As a result, users can seamlessly switch between gaming and television, enriching their entertainment experience.

Career Highlights

Adam Mollis is currently employed at Microsoft Technology Licensing, LLC, where he contributes to the advancement of innovative technologies that redefine digital interaction. His work in the technology domain has positioned him as a significant figure in creating new pathways for digital audio and visual experiences.

Collaborations

Throughout his career, Mollis has collaborated with esteemed colleagues such as Brendan Mitchel Walsh and George Valavanis. Together, they have worked on various projects that reflect a collective effort in exploring and developing cutting-edge technology within the realms of audio and gaming.

Conclusion

Adam Thomas Mollis exemplifies the spirit of innovation, consistently seeking to combine technology with creative expression. His patents not only enhance user engagement in digital presentations but also bridge the gap between gaming and conventional media. As he continues to pioneer advancements at Microsoft Technology Licensing, he remains a notable figure in the field of technology innovation.

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