Centerville, UT, United States of America

Adam T Clayton

This inventor holds 1 USPTO granted patent and 1 EPO patent. Top assignee: Disney Enterprises, Inc.. Active years: 2013.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Adam T Clayton. Retrieved from https://idiyas.com/inventor/adam-t-clayton

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile


% Patents Active = 100.0

 

Average Co-Inventor Count = 6.0

ph-index = 1

Forward Citations = 2(Granted Patents)


Company Filing History:


Years Active: 2013

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1 patent (USPTO):Explore Patents

Title: Adam T Clayton: Innovator in Animation Technology

Introduction

Adam T Clayton is a notable inventor based in Centerville, UT (US). He has made significant contributions to the field of animation technology. With a focus on enhancing the efficiency of game systems, his work has garnered attention in the industry.

Latest Patents

Adam holds a patent for a "System and method for dependency graph evaluation for animation." This innovative patent includes systems, devices, and methods for evaluating a source dependency graph and animation curve within a game system. The dependency graph can be evaluated at an interactive rate during the execution of a game. Additionally, the animation curve describes the change in the state of a control element over time. Subnetworks of the dependency graph can be identified and evaluated using a plurality of processors. Adam has 1 patent to his name.

Career Highlights

Adam T Clayton is currently employed at Disney Enterprises, Inc., where he continues to develop cutting-edge technologies in animation. His work is instrumental in creating more dynamic and responsive gaming experiences.

Collaborations

Some of Adam's coworkers include Antony K Jones and Bradley A Edwards. Their collaborative efforts contribute to the innovative projects at Disney Enterprises, Inc.

Conclusion

Adam T Clayton is a key figure in the realm of animation technology, with a focus on improving game systems through his patented innovations. His contributions are shaping the future of interactive entertainment.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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