Glendale, CA, United States of America

Yukinori Inagaki

This inventor holds 1 USPTO granted patent. Top assignee: Dreamworks Animation LLC. Active years: 2020.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Yukinori Inagaki. Retrieved from https://idiyas.com/inventor/yukinori-inagaki

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

Calculating rank

% Patents Active = 100.0

Average Co-Inventor Count = 2.0

ph-index = 1


Company Filing History:


Years Active: 2020

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1 patent (USPTO):Explore Patents

Title: Innovator Yukinori Inagaki: Pioneering Real-Time Collision Deformation Technology

Introduction: Yukinori Inagaki is an accomplished inventor based in Glendale, California. He has made significant contributions to the field of computer graphics, particularly in the realm of real-time collision deformation. With one patent to his name, Inagaki's work showcases innovative methods that enhance the interaction between virtual objects in dynamic environments.

Latest Patents: Inagaki’s sole patent, titled "Real-time collision deformation," presents systems and methods for deforming a mesh of a target object in real-time as it interacts with collision objects. This patent details a novel approach for determining an inwardly deformed position of a vertex in a mesh based on collision interactions. The technology allows for sophisticated visual effects in animation and gaming by simulating realistic collisions and deformations.

Career Highlights: Currently, Inagaki is employed at DreamWorks Animation LLC, where he applies his expertise in computer graphics to produce cutting-edge animated films. His work is instrumental in advancing the quality and realism of visual storytelling.

Collaborations: Inagaki collaborates closely with his coworker, Arthur D. Gregory, fostering a creative environment that drives innovation within DreamWorks Animation. Their partnership exemplifies the synergy between talented professionals in the animation industry, leading to the development of groundbreaking technologies.

Conclusion: Yukinori Inagaki stands out as a prominent inventor in the animation sector, with his patented technology focusing on real-time collision deformation. His contributions to DreamWorks Animation LLC play a crucial role in shaping the future of animated content. As the industry evolves, inventors like Inagaki will continue to push the boundaries of what's possible in virtual environments.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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