Kyoto, Japan

Takeshi Hayakawa

This inventor holds 19 USPTO granted patents and 3 published patent applications and 5 EPO patents, primarily in Augmented Reality Technology. Top assignees: Nintendo Co., Ltd., Toray Industries, Inc.. Active years: 1976-2018.

IDiyas Innovation Intelligence. (2026). Inventor Profile: Takeshi Hayakawa. Retrieved from https://idiyas.com/inventor/takeshi-hayakawa

Data source: USPTO (United States Patent and Trademark Office) public patent records. Weekly synchronization. How IDiyas builds this profile

USPTO Granted Patents = 19 

% Patents Active = 94.7

 

Average Co-Inventor Count = 1.8

ph-index = 4

Forward Citations = 253(Granted Patents)


Location History:

  • Kyoto, JA (1976)
  • Kyoto, JP (1978 - 2018)

Company Filing History:


Years Active: 1976-2018

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Areas of Expertise:
Augmented Reality
Image Processing
Video Game
Motion Sensing
Computer-Readable Medium
Information Processing
Virtual Image Superimposition
Tangible Recording Medium
Game System
Aromatic Polyamide
Information Processing Apparatus
Storage Medium
19 patents (USPTO):Explore Patents

Title: **Takeshi Hayakawa: Innovator in Motion Sensing Technologies**

Introduction

Takeshi Hayakawa, a prominent inventor based in Kyoto, Japan, has made significant contributions to the field of motion sensing technology, particularly in the video game industry. With an impressive portfolio of 19 patents, Hayakawa has played a vital role in enhancing the interactive experience of gaming through innovative control mechanisms.

Latest Patents

Among Hayakawa's recent patents are groundbreaking inventions such as a video game utilizing dual motion sensing controllers. This innovation employs a first acceleration sensor in one controller unit and a second acceleration sensor in another separate unit, enabling the detection of motions for both devices. This configuration allows for dynamic gameplay with a high degree of freedom and an intuitive motion input, thereby revolutionizing how users interact with video games.

Additionally, he developed a computer-readable recording medium for an information processing program, along with an associated system that integrates various elements in real space. This system employs an image-acquiring unit to capture real-world visuals, and a feature-detecting unit to pinpoint objects within these images. By facilitating the interaction between virtual objects and real-world features, this invention enhances immersive experiences in computer applications.

Career Highlights

Hayakawa has had a distinguished career, having worked with renowned companies like Nintendo Co., Ltd. and Toray Industries, Inc. His tenure at these organizations is marked by his focus on pushing the boundaries of technology, particularly in gaming and information processing systems.

Collaborations

Throughout his career, Takeshi Hayakawa collaborated with other notable inventors, including Yoshiaki Koizumi and Norihiro Aoyagi. Their combined expertise has led to advancements in the gaming industry, fostering innovations that enhance user engagement and interaction.

Conclusion

In summary, Takeshi Hayakawa's 19 patents stand as a testament to his ingenuity and commitment to advancing technology in motion sensing and gaming. His latest inventions reflect a deep understanding of user experience and a desire to push technological boundaries, making him a key figure in the ongoing evolution of interactive entertainment.

Profile summary based on public USPTO records.
Data Sources: USPTO Patent Grant XML, Patent Center, EPO & CIPO • Normalized by IDiyas Innovation Graph. Methodology & provenance architecturePlease report any incorrect information to [email protected]
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