Location History:
- Tokyo, JP (2024)
- Kanagawa, JP (2024)
Company Filing History:
Years Active: 2024-2025
Title: Suguru Yokoyama: Innovator in Information Processing Technology
Introduction
Suguru Yokoyama is a prominent inventor based in Tokyo, Japan. He has made significant contributions to the field of information processing, particularly in applications related to sports technology. With a total of 3 patents, his work focuses on enhancing the analysis and visualization of ball dynamics in games such as table tennis.
Latest Patents
Yokoyama's latest patents include an information processing apparatus, an information processing method, and a program designed to improve the understanding of ball characteristics during play. One of his inventions features an image processing section that generates visual information to be superimposed on or around a ball in a table tennis video. This technology indicates key characteristics of the ball, such as spin speed and rotation direction. Another patent relates to a system that can easily set a frame for initiating predetermined processing in a moving image of ball games. This apparatus includes an analysis unit that detects the trajectory of a ball and a start frame setting unit that determines the appropriate moment to begin processing based on the ball's movement.
Career Highlights
Suguru Yokoyama is currently employed at Sony Group Corporation, where he continues to innovate in the realm of information processing technologies. His work has been instrumental in developing systems that enhance the viewing experience of sports by providing detailed analysis of gameplay.
Collaborations
Yokoyama has collaborated with notable colleagues such as Hironori Hattori and Satoshi Asai. Their combined expertise has contributed to the advancement of technologies that analyze and visualize sports dynamics.
Conclusion
Suguru Yokoyama's contributions to information processing technology, particularly in sports applications, highlight his innovative spirit and dedication to enhancing the understanding of gameplay. His patents reflect a commitment to improving how we analyze and enjoy sports like table tennis.